Metro Exodus Is the Unexpected Follow-Up to Metro: Last Light

Metro Exodus

The third installment in the Metro series, Metro Exodus (by developer 4A Games) kicked off Microsoft’s E3 2017 press conference, and I am extremely excited about it.

I loved Metro 2033 and Metro: Last Light, but I always assumed Last Light would be the final game in the series. So the announcement of Metro Exodus completely caught me off guard — in a good way. I am, of course, holding out for a PS4 announcement, since I find it hard to believe this would be an Xbox exclusive. I haven’t seen anything to back up that claim, mind you; it’s just a gut feeling.

The first two Metro games were narrative-focused ordeals, adherent to a structured — albeit explorable — linear framework. Metro Exodus, however, is breaking the mold; apparently it’s an open world game. Even though I love open worlds, I’m a little nervous that an open, meandering gameplay style could dilute the impact of both the story and the claustrophobic atmosphere.

Metro Exodus

Of course, the open world might end up being the key to fully exploring the story 4A wants to tell. I’m keeping my fingers crossed that this was a deliberate choice the developers made — much like The Witcher 3 — and not them caving in to some marketing pressure from an overzealous publisher.

Either way, you can check out the trailer below.

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